Bold vs. WayCoolJr

Battle Report by: Bold
Map: Lost Temple
Players: Bold-404 (Terran) vs. WayCoolJr-404 (Protoss)">
Date: 4/2/2000

Bold, WayCoolJr, and I decided to have a 1vs1 mini-tournament about a week ago, and there was some great action.  The best game, in my opinion, happened after Bold had beaten me.  It started off with Bold and WCJ randoming and starting at opposing positions:  WCJ at 9, and Bold at 3.  Scouting was done by both parties, but Bold took the first initiative.

He brought 6 vultures up to WCJ's ramp, and attempted to lure the protector zealots from their position.  WCJ didn't have hold position on, because they followed shortly, but his micro stopped the vultures from entering his base.
    

Realizing that he wasn't getting in with his vultures, Bold decided to contain WCJ witn a few spider mines, and he also began to build an EBay.  If WCJ doesn't do something soon, he will have a huge tank push in his wake.

     

WCJ kept climbing up the tech tree, and Bold kept course with his containment plans.  By this time, WayCoolJr had observers, and was researching storm.  What was Bold doing?

  

Well Bold appeared to be just about ready to go with his tank push and WCJ was still teching.  Ever since the vulture assault, WCJ hasn't been outside of his base and he has no idea as to what is in store.

  

The tank push is on and slowly WCJ's zealots begin to die.  Some strays run out only to be blasted before even making it to the tanks.  It doesn't look too good for WCJ.

  

I must say that WCJ did several things that impressed me.  He spotted the mines with an observer, and sent out probes to kill them.  Since probes hover, they don't trigger the mines!  Pretty neat, but not too necessary when you have 8 tanks sieging you.  What was he planning to do?  Bold began moving up the ramp, and was doing some serious damage.

  

Well well well.  That explains it :).  WCJ had around 8 DT's, and was doing damage to the tanks that weren't protected by turrets!  He killed around 3 goliaths, and 3 tanks before being comsatted, and killed.

  

WCJ was doing everything in his power to stop the push on his main, but all he could do was delay it.  And did he ever.  He killed alot more units than I thought he would with well placed storms, and DT's.  It was around this time that WCJ decided to Abandon.  

  

He started an expansion at 6, and began rebuilding like a mad man,  only to be discovered about a minute later.  His new main was attacked by small forces, since his old one was still large.  Bold dismissed the importance of this base, and kept up the push on the abandoned base.  WCJ teched.

  

He teched to a strong protoss air fleet consisting of 5 carriers, and 4 scouts. With Bold having just expanded a little ago, Bold's natural seemed like a good last ditch effort for WayCoolJr.  He sent his ships over, and hoped for the best.

  

I did say that WCJ did a few things that impressed me, so here's another:

As he attacked Bold's natural, Bold tried to take down the carriers with cloaked wraiths.  When he did, he noticed that he was being attacked so he doubled back, scanned the carriers and went in.  When he saw that he was still being attacked he scanned again, but didn't see an observer!  Tricky stuff there, WCJ. 

   

Most of Bold's wraiths were destroyed, and so far WCJ's first offensive was successful.  It didn't last long though, because Bold had alot of goliaths, and still had some air. WCJ took his remaining carriers, and went back to his base.

  

After the attack, Bold sent over an incedibly strong force to WCJ and began a push on his base!  Bold's army, consisting of valks, wraiths, tanks, goliaths, marines & medics, killed the choke by the ramp and proceeded onward despite losing alot of units.  He got his troops past the ramp, but WCJ kept him at bay with scouts, carriers, and zealots.  He kept them recharged, and Bold's offensive was foiled.  Both parties took a little time to regroup, and Bold took some time to take another expansion.  He had already destroyed WCJ's main base, and now he wanted to out expand him.  WCJ had each expansion scouted regularly, and he noticed that Bold was trying to expand to the lower island.  He took his huge fleet of carriers and scouts over, and decimated the fledgling expansion.


 

Coming off of an ego-boosting offensive, WayCoolJr rallied up to Bold's natural.  He killed all structures, all scvs, and severely injured Bold's struggling economy.

 

Bold wasn't beaten.  He brought down 10 goliaths, 5 wraiths, a few valks and 6 BC's.  This was an amazing battle that lasted several minutes and required each side to send reinforcements a few times.

   

It finally ended with Bold killing all but a carrier, a few scouts and some observers - They hurried back to WCJ's main base.  Bold was now in dire need of minerals, and his attempts to make additional expansions were being thwarted repeatedly.

    

The game was ended as WCJ furiously pumped out more carriers and took down Bold's last mineral producing expansion.


 

GG's were exchanged and the game reached it's conclusion.
  

I mentioned that I was impressed with several things done by WCJ.  I mentioned the probes hitting the mines, the observer placed off to the side - and I will mention one more thing WCJ did which impressed me:
  

He won.

 

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